Travel and exploration is a core part of most Dungeons & Dragons games. They can become one of the most enjoyable aspects of the game for your players, or they can turn into long and boring sessions if not carefully designed.
There are tools and tricks that Dungeon Masters use to improve these parts of their games, and by knowing some of them, you can improve the player experience at your table. Real life travel is an opportunity for adventure, communication, and discovery, so let our D&D games reflect that.
eight Role Play Encouragement
The time spent in the game is a great opportunity for characters to role-play, share their stories, and bond. Especially if the game is new and the characters haven’t spent much time together, downtime between significant events can bring them closer to each other.
While more experienced players will take advantage of these opportunities themselves, the dungeon master may also encourage role play at such times. Travel is time consuming and it is unlikely that the group will spend days with each other without speaking. So simply reminding players of the past tense and asking them if they want to do or say something can easily set your players up for the role play.
7 Environmental problems
During the journey, your player may pass through multiple environments, and encountering the extreme aspects of each environment can make it both memorable and challenging. Surviving a sandstorm, crossing narrow cliffs, getting lost in a dense forest, or other similar events are not just images of the fantasy genre; they are exciting.
Extreme weather conditions, dangerous hazards and difficult paths are great options for your game. The Dungeon Master’s Guide and other resources also have great tips to help you turn these events into interesting skill challenges for your players.
6 Chance tables
Chance encounters are a great tool to make long journeys exciting and exciting. Depending on the environment and mode of movement, your players may encounter monsters, events, and social encounters that will make the world dynamic and bring a refreshing change of pace to the game.
There are many tables available on the web for different environments and for certain levels of players that you can use, but you can always create encounters yourself or take inspiration from the available resources and modify them to fit your world.
There are also several ways to decide which encounters your players will face in each part…